Virtual reality renders abstract concepts into tangible objects

In virtual and augmented reality, abstract concepts can be grounded in tangible objects. For instance, in programming, a code library can become an actual physical library, a game tree can be an actual tree, calling a function can involve a phone. What’s more, virtual reality provides the necessary context for attempting to make any abstract concepts tangible, in an effort to infuse them with embodied knowledge, forcing a host of cognitive functions to be applied to the same concept.